www.roblox-scripter.com

Сontent continues after AD

Mount of the Gods script – (Many functions)

Functions: Drink, Revive self, Raise Island, Chop all trees, Break all rocks & more

Script developer: MrBlobFish13
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)

Thank you for using our website
Your script:

				
					local Flux = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/fluxlib.txt")()
local Window = Flux:Window("MOTG", "Press N to open/close", Color3.fromRGB(255, 110, 48), Enum.KeyCode.N)
local lp = game.Players.LocalPlayer
local RS = game:GetService("ReplicatedStorage")
local Remotes = RS.Resources.Remotes

function getPlayer(str, players) -- https://v3rmillion.net/showthread.php?tid=1074885
  local p
  local tbl = players or game:GetService('Players'):GetPlayers()

  for _, v in next, tbl do
    if (str:lower() == v.Name:lower()) then return v end
  end

  for i = str:len(), 2, -1 do
    for _, v in next, tbl do
      p = v.Name:lower()
      if (str:lower():sub(1, i) == p:sub(1, i)) then return v end
    end
  end

  for _, v in next, tbl do
    p = v.Name:lower()
    if (string.match(p, str:lower())) then return v end
  end

  return nil
end

function drink()
    for i,v in pairs(game.Workspace.Buildings:GetChildren()) do
        if v.Name == "Well" then
            Remotes.DrinkFromWell:FireServer(v)
        end
    end
end

function use(v, x)
    for i=1, x, 1 do
        spawn(function()
            Remotes.InteractItem:FireServer("Use", v)
        end)
        task.wait(.01)
    end
end

local Tab1 = Window:Tab("Misc", "http://www.roblox.com/asset/?id=6023426915")
Tab1:Button("Drink", "drinks from wells", function()
    drink()
end)
Tab1:Button("Revive Self", "revives yourself in case you die", function()
    Remotes.Spawn:FireServer(lp)
end)
Tab1:Button("Raise island", "raises the island", function()
    for i=1, 100,1 do
        Remotes.RaiseIsland:FireServer()
    end
end)
Tab1:Button("Chop All Trees", "attempts to chop all trees", function()
    for _, tree in pairs(game.Workspace.Plants:GetChildren()) do
        if type(string.find(tree.Name, "Tree")) or type(string.find(tree.Name, "Palm")) == "number" then
            Remotes.ChopTree:FireServer(tree)
        end
    end
end)
Tab1:Button("Break All Rocks", "attempts to break all rocks", function()
    for _, rock in pairs(game.Workspace.Rocks:GetChildren()) do
        Remotes.BreakRock:FireServer(rock)
    end
end)
Tab1:Button("Kill All Animals", "kills all animals with their drops", function()
    for _, animal in pairs(game.Workspace.Animals:GetChildren()) do
        Remotes.DamageAnimal:FireServer(animal, 9999999)
    end
end)
Tab1:Button("Remove all Items", "removes all items on the map", function()
    for i, v in pairs(workspace.Items:GetChildren()) do
        Remotes.DestroyItem:FireServer(v)
    end
end)
Tab1:Button("End Season", "ends current season", function()
    Remotes.EndSeason:FireServer()
end)
Tab1:Button("Disable Destroy Function", "destroy function used to destroy stuff after being used will be disabled", function()
    local mt = getrawmetatable(game)
    make_writeable(mt)
    
    local namecall = mt.__namecall
    
    mt.__namecall = newcclosure(function(self, ...)
        local method = getnamecallmethod()
        local args = {...}
    
        if method == "FireServer" and self == Remotes.InteractItem and args[1] == "Destroy" then
            return wait(9e9)
        end
        return namecall(self, ...)
    end)
end)
Tab1:Button('Destroy this GUI', "boom", function()
    game:GetService("CoreGui").FluxLib:Destroy()
end)

local touse = ""
local amounttouse = 0
local tobring = ""
local Tab2 = Window:Tab("Use", "http://www.roblox.com/asset/?id=6023426915")
Tab2:Textbox("Object To Use", "Name Here", true, function(output)
    touse = tostring(output)
end)
Tab2:Textbox("Amount of Times", "Amount Here", true, function(output)
    amounttouse = tonumber(output)
end)
Tab2:Button("Use", "uses the item inf amount of times without it being destroyed", function()
    use(lp.Character[touse], amounttouse)
end)
Tab2:Textbox("Object To Bring", "Name Here", true, function(output)
    tobring = tostring(output)
end)
Tab2:Button("Bring", "brings the item if they are on the map", function()
    if game.Workspace.Items:FindFirstChild(tobring) then
        for i,v in pairs(game.Workspace.Items:GetChildren()) do
            if v.Name == tobring then
                Remotes.InteractItem:FireServer("Take", v)
                task.wait(.1)
                Remotes.InteractItem:FireServer("Drop", lp.Character:WaitForChild(tobring))
                task.wait(.1)
            end
        end
    end
end)

local fishtosummon = ""
local Tab3 = Window:Tab("Fish", "http://www.roblox.com/asset/?id=6023426915")
Tab3:Textbox("Fish To Spawn", "Name Here", true, function(output)
    fishtosummon = tostring(output)
end)
Tab3:Button("Spawn", "spawns the fish, requires you to have fishing rod out", function()
    Remotes.MakeFish:FireServer(fishtosummon, lp.Character.HumanoidRootPart.Position)
end)

local playertoaction = ""
local Tab4 = Window:Tab("Other Players", "http://www.roblox.com/asset/?id=6023426915")
Tab4:Label("you can use the start of a player name instead of full names")
Tab4:Textbox("Player to do Action", "Name Here", true, function(output)
    playertoaction = getPlayer(tostring(output))
end)
Tab4:Button("Respawn Player", "respawns the chosen player", function()
    Remotes.Spawn:FireServer(playertoaction)
end)
Tab4:Button("Kill Player", "kills the chosen player", function()
    Remotes.DamagePlayer:FireServer(playertoaction, 9999999)
end)
				
			
Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments

Recent posts: