More 24 Hours Overnight Scripts
Build your base and survive the night in 24 Hours Overnight as dangerous employees and scary monsters roam the store. With god mode, flight, enhanced speed, and full bright, you can fortify your shelter, navigate the dark, and outlast every threat until dawn.
Game link: 24 Hours Overnight
Table of Contents
Сontent continues after AD
Lua
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))()
local window = library:Window("24 Hours Overnight")
-- ==========================================
-- SERVICES
-- ==========================================
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local VirtualInputManager = game:GetService("VirtualInputManager")
-- ==========================================
-- PLAYER VARIABLES
-- ==========================================
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local RootPart = Character:WaitForChild("HumanoidRootPart")
local PlayerGui = Player:WaitForChild("PlayerGui")
-- ==========================================
-- FULLBRIGHT SETUP (Save Original Settings)
-- ==========================================
local originalFogEnd = Lighting.FogEnd
local originalBrightness = Lighting.Brightness
local originalShadows = Lighting.GlobalShadows
local originalOutdoorAmbient = Lighting.OutdoorAmbient
-- ==========================================
-- 1. GOD MODE (Allows Health Bar, No Death, No Red)
-- ==========================================
local godModeConnection = nil
window:Toggle("God Mode [BROKEN]", false, function(bool)
local Char = Player.Character or Player.CharacterAdded:Wait()
local Hum = Char:FindFirstChild("Humanoid")
if not Hum then return end
if bool then
Hum.BreakJointsOnDeath = false
Hum.HealthDisplayType = Enum.HumanoidHealthDisplayType.DisplayWhenDamaged
Hum.NameDisplayDistance = 100
godModeConnection = RunService.Heartbeat:Connect(function()
if Hum.MaxHealth < 100 then Hum.MaxHealth = 100 end
if Hum.Health < Hum.MaxHealth then Hum.Health = Hum.MaxHealth end
-- Remove Red Overlay
for _, gui in pairs(PlayerGui:GetDescendants()) do
if gui:IsA("Frame") or gui:IsA("ImageLabel") or gui:IsA("ImageButton") then
if gui.BackgroundColor3 == Color3.new(1, 0, 0) or gui.Name:lower() == "damage" or gui.Name:lower() == "hurt" then
gui.Visible = false
end
end
end
end)
else
if godModeConnection then godModeConnection:Disconnect() end
Hum.BreakJointsOnDeath = true
Hum.HealthDisplayType = Enum.HumanoidHealthDisplayType.DisplayWhenDamaged
end
end)
-- ==========================================
-- 2. WALKSPEED
-- ==========================================
window:Box("Walkspeed", function(text, focuslost)
if focuslost then
local speedValue = tonumber(text)
if speedValue then
local char = Player.Character or Player.CharacterAdded:Wait()
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.WalkSpeed = speedValue
end
end
end
end)
-- ==========================================
-- 3. FOOD COLLECTOR (Fixed to Click and Store)
-- ==========================================
window:Button("Bring Food", function()
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Char = Player.Character or Player.CharacterAdded:Wait()
local RP = Char:WaitForChild("HumanoidRootPart")
-- Settings
local foodNames = {"burger", "apple", "banana", "bloxy cola", "hotdog", "pizza", "beans"}
local speed = 200 -- Magnet speed
task.wait(1)
for _, object in pairs(game:GetDescendants()) do
if object:IsA("BasePart") then
local itemName = string.lower(object.Name)
for _, food in pairs(foodNames) do
if string.find(itemName, food) then
-- === NOCLIP SETUP ===
-- We anchor the part so it ignores physics and flies through walls/bases
local wasAnchored = object.Anchored
object.Anchored = true
local distance = (object.Position - RP.Position).Magnitude
local timeToGetThere = distance / speed
-- Target: Right in front of you (3 studs)
local targetCFrame = RP.CFrame * CFrame.new(0, 0, 3)
-- 1. MAGNET TWEEN: Fly food to player
local tween = TweenService:Create(object, TweenInfo.new(timeToGetThere, Enum.EasingStyle.Linear), {
CFrame = targetCFrame
})
tween:Play()
tween.Completed:Wait()
-- === INTERACTION (Pick up ONLY, No Store) ===
-- Find ClickDetector
local clickDet = object:FindFirstChildOfClass("ClickDetector")
if not clickDet then
local parentObj = object.Parent
if parentObj then clickDet = parentObj:FindFirstChildOfClass("ClickDetector") end
end
if clickDet then
fireclickdetector(clickDet)
end
-- 2. RESET PHYSICS (Optional, drops it on floor if it didn't disappear)
object.Anchored = wasAnchored
task.wait(0.2)
break
end
end
end
end
end)
window:Button("Bring Food (Fast)", function()
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Char = Player.Character or Player.CharacterAdded:Wait()
local RP = Char:WaitForChild("HumanoidRootPart")
-- Settings
local foodNames = {"burger", "apple", "banana", "bloxy cola", "hotdog", "pizza", "beans"}
local flyTime = 0.1 -- This is the "Really Fast" setting (0.1 seconds)
task.wait(1)
for _, object in pairs(game:GetDescendants()) do
if object:IsA("BasePart") then
local itemName = string.lower(object.Name)
for _, food in pairs(foodNames) do
if string.find(itemName, food) then
-- === 1. NOCLIP THROUGH BASE ===
-- Save original setting to be polite
local originalCollide = object.CanCollide
-- Turn off collision so it doesn't get stuck on your walls
object.CanCollide = false
-- Anchor it so physics don't fight the movement
object.Anchored = true
-- === 2. FLY REALLY FAST ===
-- Target: Directly in front of player
local targetCFrame = RP.CFrame + Vector3.new(0, 0, 3)
local tween = TweenService:Create(object, TweenInfo.new(flyTime, Enum.EasingStyle.Linear), {
CFrame = targetCFrame
})
tween:Play()
tween.Completed:Wait()
-- === 3. PICK UP ===
local clickDet = object:FindFirstChildOfClass("ClickDetector")
if not clickDet then
local parentObj = object.Parent
if parentObj then clickDet = parentObj:FindFirstChildOfClass("ClickDetector") end
end
if clickDet then
fireclickdetector(clickDet)
end
-- === 4. CLEANUP ===
-- Restore collision (optional, but good practice) and unanchor
object.CanCollide = originalCollide
object.Anchored = false
task.wait(0.1) -- Tiny pause between items
break
end
end
end
end
end)
-- ==========================================
-- 4. FULLBRIGHT (With Fog Restore)
-- ==========================================
window:Toggle("FullBright", false, function(bool)
if bool then
Lighting.Brightness = 2
Lighting.GlobalShadows = false
Lighting.FogEnd = 100000
Lighting.OutdoorAmbient = Color3.new(1,1,1)
else
Lighting.Brightness = originalBrightness
Lighting.GlobalShadows = originalShadows
Lighting.FogEnd = originalFogEnd
Lighting.OutdoorAmbient = Color3.fromRGB(128,128,128)
end
end)
-- Name of button, callback
window:Button("Fly Gui (Not Mine!)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))()
print("Fly Gui Loader Started!")
end)
-- Text, color: setting color to true will give it a rainbow effect!
window:Label("Made by YepImYoshiki", Color3.fromRGB(255, 255, 255))
Script Features:
- God Mode – Makes you invincible to all damage from enemies and hazards.
- Walkspeed Modifier – Adjusts your character\'s movement speed.
- Bring Foot – Teleports or attracts the \"Foot\" item/enemy to your location.
- Full Bright – Removes all darkness and shadows for maximum visibility.
- FLY – Enables free-flight movement to bypass obstacles and navigate the map.
- Script developer: YelpmYoshiki
Сontent continues after AD
How to use 24 Hours Overnight script?
- Copy the script from the button bellow.
- Run any exploit (We recommend reading the list of the best exploits)
- Install it, insert the script and click execute
- Enjoy it)
Important information:
- All scripts are free.
- All scripts are safe to use.
- We do not have viruses or malware.



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