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Aimblox script – (Silent Aim)

Functions: Silent aim

Script developer: topit#4057

Installation guide:Copy the script from the button below.Run any Injector (We recommend KRNL Injector)Install it, insert the script and click executeEnjoy it)

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Your script:

				
					local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local Mouse = LocalPlayer:GetMouse()
local WorldToScreenPoint = Camera.WorldToScreenPoint
local GetPlayers = Players.GetPlayers
local FindFirstChild = game.FindFirstChild
local function GetOnScreenPosition(V3)
	local Position, IsVisible = WorldToScreenPoint(Camera, V3)
	return Vector2.new(Position.X, Position.Y), IsVisible
end
local function GetDirection(Origin, Position)
    return (Position - Origin).Unit * (Origin - Position).Magnitude
end
local function GetMousePosition()
    return Vector2.new(Mouse.X, Mouse.Y)
end
local function GetClosestPlayer()
	local Closest, Distance = nil, 10000
	for _, Player in next, GetPlayers(Players) do
		if Player ~= LocalPlayer then
			local Character = Player.Character
			local Head = Character and FindFirstChild(Character, "Head")
			local Humanoid = Character and FindFirstChild(Character, "Humanoid")
			if Head and (Humanoid and Humanoid.Health > 0) then
				local ScreenPos, IsVisible = GetOnScreenPosition(Head.Position)
				if IsVisible then
					local _Distance = (GetMousePosition() - ScreenPos).Magnitude
					if _Distance <= Distance then
						Closest = Head
						Distance = _Distance
					end
				end
			end
		end
	end
	return Closest, Distance
end
local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", function(...)
	local Method = getnamecallmethod()
	local Arguments = {...}
	if Arguments[1] == workspace and Method == "Raycast" then
		if typeof(Arguments[#Arguments]) ~= "RaycastParams" then
			return oldNamecall(...)
		end
		local HitPart = GetClosestPlayer()
		if HitPart then
			Arguments[3] = GetDirection(Arguments[2], HitPart.Position)
			return oldNamecall(unpack(Arguments))
		end
	end
	return oldNamecall(...)
end)
				
			
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