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Dragon Ball Final Remastered script – (Autofarm)

Functions: Autofarm

Script developer: taharafid55

Installation guide:Copy the script from the button below.Run any Injector (We recommend KRNL Injector)Install it, insert the script and click executeEnjoy it)

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Your script:

				
					local AttackDelay = 10
local HitAmount = 50
repeat wait() until game:IsLoaded()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:wait()
repeat wait() until player and character
local Target = player.Name .. "'s Shadow"
local function Damage()
   while true do
   if game:GetService("Workspace"):FindFirstChild(Target) and game:GetService("Workspace"):FindFirstChild(Target):WaitForChild("Humanoid").Health > 0 then
   for i=1,HitAmount do
   task.wait()
_G.magnitude = 10
_G.stuntime = 60
_G.targetplayers = false
  for i,v in pairs(workspace:GetChildren()) do
  if game.Players:GetPlayerFromCharacter(v) == nil and v:FindFirstChild("Torso") and (player.Character.Torso.Position - v.Torso.Position).Magnitude <= _G.magnitude then
local args = {
  [1] = v,
  [2] = {
      ["HitTime"] = _G.stuntime,
      ["Type"] = "Normal",
      ["HitEffect"] = game:GetService("ReplicatedStorage").Resources.OtherEffects.NormalHitEffect2,
      ["VictimCFrame"] = v.Torso.CFrame,
      ["HurtAnimation"] = game:GetService("ReplicatedStorage").Resources.Animations.HurtAnimations.Hurt2,
      ["Velocity"] = Vector3.new(0.01, 0.01, 0.01) --[[Vector3]],
      ["Sound"] = game:GetService("ReplicatedStorage").Resources.Sounds.Combat.NormalKick,
      ["Damage"] = 1000
  }
}
game:GetService("ReplicatedStorage").Remotes.Damage4:InvokeServer(unpack(args))
end
end
end
end
task.wait(AttackDelay)
end
end
local function StickTo()
while true do
   if not game:GetService("Workspace"):FindFirstChild(Target) then
       local args = {
       [1] = "Summon"
       }
       game:GetService("Players").LocalPlayer.PlayerGui._NCharge.Scripts.Summon:FireServer(unpack(args))
       repeat task.wait() until game:GetService("Workspace"):FindFirstChild(Target)
   elseif game:GetService("Workspace"):FindFirstChild(Target) and game:GetService("Workspace"):FindFirstChild(Target):WaitForChild("Humanoid").Health > 0 then
       player.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[Target].HumanoidRootPart.CFrame * CFrame.new(Vector3.new(1,1,10))
   end
   task.wait()
end
end
task.spawn(StickTo)
task.wait(1)
Damage()

				
			
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