Functions: Loop Win

Installation guide:Copy the script from the button below.Run any Injector (We recommend KRNL Injector)Install it, insert the script and click executeEnjoy it)
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Your script:
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Bridge Run Gui", "DarkTheme")
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Main")
local sound = Instance.new("Sound", game.Workspace)
sound.SoundId = "rbxassetid://5568992074"
local GUI = game:GetService("StarterGui")
local cframeplace = CFrame.new(1.39922476, 103.247887, -687.644775)
local cframeplace2 = CFrame.new(3.75636053, 107.672905, -444.378937)
local Character = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.Player.CharacterAdded:Wait()
local Hum = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
if 1+1 == 2 then
MainSection:NewToggle("Loop Win", "Loops Wins", function(state1)
getgenv().autowin = true
if state1 then
autowin = true
GUI:SetCore("SendNotification", {
Title = "Bridge Run Gui",
Text = "Loop Win enabled!",
Duration = 10
})
sound:Play()
while autowin and wait(1) do
Hum.CFrame = cframeplace
end
else
GUI:SetCore("SendNotification", {
Title = "Bridge Run Gui",
Text = "Loop Win Disabled!",
Duration = 10
})
sound:Play()
autowin = false
wait(1)
Hum.CFrame = cframeplace2
end
end)
MainSection:NewButton("Fly - C to toggle", "Flies", function()
GUI:SetCore("SendNotification", {
Title = "Bridge Run Gui",
Text = "Fly enabled!",
Duration = 10
})
local sound = Instance.new("Sound", game.Workspace)
sound.SoundId = "rbxassetid://5568992074"
sound:Play()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/PepesGH1/stuff/main/Cframfly.lua'),true))()
end)
MainSection:NewButton("Inf Jump", "Infinite Jump forever", function()
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState("Jumping")
end)
end

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