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Script – Magnet simulator 2

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Your script:

				
					while wait() do
for _,v in pairs(game:GetService("Workspace").Rings.Sellx18:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
end
end
end 
				
			

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