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Script – Killstreak

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Your script:

				
					local Players = game:GetService("Players")
local lp = Players.LocalPlayer
local char = lp.Character or lp.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local rs = game:GetService("ReplicatedStorage")
local hit = rs:WaitForChild("Remotes"):WaitForChild("Hit")

while true do
    for _, plr in pairs(Players:GetPlayers()) do
        if plr ~= lp and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
            local dist = (hrp.Position - plr.Character.HumanoidRootPart.Position).Magnitude
            if dist <= 10 then
                local args = {
                    [1] = {
                        [plr.Name] = {
                            Victim = plr,
                            Vector = Vector3.new(1, 0, 0)
                        }
                    }
                }
                hit:FireServer(unpack(args))
            end
        end
    end
    wait(0.25)
end
				
			

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