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Script – Break in steal thingz

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Your script:

				
					local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
    Name = "BIAST",
    LoadingTitle = "Zzz",
    LoadingSubtitle = "by None",
    ConfigurationSaving = {
        Enabled = true,
        FolderName = "RayfieldConfig",
        FileName = "ESP_Stamina_Config"
    }
})

local MainTab = Window:CreateTab("Main", 4483362458)
local TeleportTab = Window:CreateTab("Teleports", 4483362458)

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local Items = workspace:WaitForChild("Items")

local staminaLoop = false
local function startStaminaLoop()
    staminaLoop = true
    task.spawn(function()
        while staminaLoop do
            for _, teamFolder in pairs(workspace:WaitForChild("Characters"):GetChildren()) do
                for _, model in pairs(teamFolder:GetChildren()) do
                    local stamina = model:FindFirstChild("Stamina")
                    if stamina and stamina:IsA("NumberValue") and stamina.Value < 100 then
                        stamina.Value = math.min(100, stamina.Value + 2)
                    end
                end
            end
            task.wait(0.1)
        end
    end)
end
local function stopStaminaLoop()
    staminaLoop = false
end

local espEnabled = false
local espDrawings = {}
local renderConnection

local function createDrawingLabel(name)
    local drawing = Drawing.new("Text")
    drawing.Text = name
    drawing.Size = 16
    drawing.Center = true
    drawing.Outline = true
    drawing.Font = 2
    drawing.Color = Color3.fromRGB(255, 255, 0)
    drawing.Visible = false
    return drawing
end

local function getItemPart(item)
    return item:IsA("BasePart") and item or item:FindFirstChildWhichIsA("BasePart")
end

local function updateESPTable()
    for _, item in pairs(Items:GetChildren()) do
        if not espDrawings[item] then
            local part = getItemPart(item)
            if part then
                espDrawings[item] = {
                    part = part,
                    text = createDrawingLabel(item.Name)
                }
            end
        end
    end

    for item, data in pairs(espDrawings) do
        if not item:IsDescendantOf(workspace) then
            if data.text then data.text:Remove() end
            espDrawings[item] = nil
        end
    end
end

local function enableESP()
    espEnabled = true
    updateESPTable()
    renderConnection = RunService.RenderStepped:Connect(function()
        if not espEnabled then return end
        updateESPTable()
        for item, data in pairs(espDrawings) do
            if item and data.part and data.part.Parent and data.text then
                local pos, visible = Camera:WorldToViewportPoint(data.part.Position)
                data.text.Visible = visible
                if visible then
                    data.text.Position = Vector2.new(pos.X, pos.Y)
                end
            else
                if data.text then
                    data.text.Visible = false
                end
            end
        end
    end)
end

local function disableESP()
    espEnabled = false
    if renderConnection then renderConnection:Disconnect() end
    for _, data in pairs(espDrawings) do
        if data.text then data.text:Remove() end
    end
    espDrawings = {}
end

MainTab:CreateToggle({
    Name = "Infinite Stamina",
    CurrentValue = false,
    Flag = "StaminaToggle",
    Callback = function(state)
        if state then startStaminaLoop() else stopStaminaLoop() end
    end
})

MainTab:CreateToggle({
    Name = "Item ESP (now doesnt kick you)",
    CurrentValue = false,
    Flag = "ESPToggle",
    Callback = function(state)
        if state then enableESP() else disableESP() end
    end
})

local selectedItem = nil

local function refreshItemList()
    local list = {}
    for _, item in pairs(Items:GetChildren()) do
        table.insert(list, item.Name)
    end
    return list
end

local itemNames = {
    "BloxyCola",
    "Cheeseburger",
    "Drakkobloxxer",
    "Superball",
    "SubspaceTripmine",
    "BloxyRadar",
    "Bomb",
    "Medkit",
    "ScrollOfSevenless",
    "Shotgun",
    "Teapot",
    "RocketLauncher",
    "BodySwapPotion",
    "Trowel",
}

local function getItemPart(item)
    return item:IsA("BasePart") and item or item:FindFirstChildWhichIsA("BasePart")
end

for _, itemName in pairs(itemNames) do
    TeleportTab:CreateButton({
        Name = "Teleport to " .. itemName,
        Callback = function()
            for _, item in pairs(Items:GetChildren()) do
                if item.Name == itemName then
                    local part = getItemPart(item)
                    if part then
                        LocalPlayer.Character:MoveTo(part.Position + Vector3.new(0, 3, 0))
                        break
                    end
                end
            end
        end
    })
end




				
			

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