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Your script:
loadstring(game:HttpGet("https://gist.githubusercontent.com/MjContiga1/ae3ff9d408113578484793ba85e87182/raw/07eed1eb36d633a099ad2e7358a3dde6c8e33278/Dungeons%2520v4.lua"))()
local player = game:GetService("Players").LocalPlayer
local retryButton = player.PlayerGui:WaitForChild("RetryGui"):WaitForChild("RetryFrame"):WaitForChild("RetryButton")
local timerLabel = player.PlayerGui:WaitForChild("RetryGui"):WaitForChild("RetryFrame"):WaitForChild("TimerLabel")
local retryEvent = game:GetService("ReplicatedStorage"):WaitForChild("RetryEvent")
local autoRetry = true
local previousTime = nil
spawn(function()
while autoRetry do
local currentText = timerLabel.Text -- e.g., "10s"
local currentTime = tonumber(currentText:match("(%d+)"))
if previousTime then
if previousTime == 10 and currentTime == 9 then
if retryButton.BackgroundColor3 ~= Color3.fromRGB(0, 127, 0) then
retryEvent:FireServer()
retryButton.BackgroundColor3 = Color3.fromRGB(0, 127, 0)
end
end
end
previousTime = currentTime
wait(0.05)
end
end)





