Become your favorite dinosaur in Be Dino, a thrilling PvP survival game where it\'s eat or be eaten! Hunt for food, grow stronger, and unlock rare and powerful dinos as you evolve from raptor to epic T-Rex. Collect unique species, steal from other players, and climb the ranks to become the Apex Predator in this prehistoric arena. With autofarm for food, your survival and growth are fully automated, letting you focus on dominating the jurassic jungle.
Game link: Be Dino Jurassic Dinosaur Simulation
Table of Contents
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CollectionService = game:GetService("CollectionService")
local UserInputService = game:GetService("UserInputService")
local player = game:GetService("Players").LocalPlayer
if not player.Character then player.CharacterAdded:Wait() end
local running = false
local tweenSpeed = 100
local moverConn = nil
-- ── Get the REAL root (non-massless, direct child of character) ──
local function getHRP()
local char = player.Character
if not char then return nil end
for _, v in ipairs(char:GetChildren()) do
if v.Name == "RootPart" and v:IsA("BasePart") and not v.Massless then
return v
end
end
return char.PrimaryPart
end
local function getClosestFood()
local hrp = getHRP()
if not hrp then return nil end
local best, bestDist = nil, math.huge
for _, food in CollectionService:GetTagged("Food") do
if not food or not food.Parent then continue end
local ok, pos = pcall(function()
if food:IsA("Model") then return food:GetPivot().Position
elseif food:IsA("BasePart") then return food.Position end
end)
if ok and pos then
local d = (hrp.Position - pos).Magnitude
if d < bestDist then
bestDist = d
best = { instance = food, position = pos }
end
end
end
return best
end
local function stopMover()
if moverConn then moverConn:Disconnect(); moverConn = nil end
end
local function moveTo(targetPos)
local reached = false
stopMover()
moverConn = RunService.Heartbeat:Connect(function(dt)
local hrp = getHRP()
if not hrp or not running then reached = true; stopMover(); return end
local diff = targetPos - hrp.Position
local dist = diff.Magnitude
if dist < 2 then reached = true; stopMover(); return end
local step = math.min(tweenSpeed * dt, dist)
hrp.CFrame = CFrame.new(hrp.Position + diff.Unit * step)
end)
while not reached do task.wait(0.05) end
end
-- ── GUI ──────────────────────────────────────────────────────────
local gui = Instance.new("ScreenGui")
gui.Name = "FoodCollector"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.Parent = player:WaitForChild("PlayerGui")
local panel = Instance.new("Frame")
panel.Size = UDim2.new(0, 270, 0, 215)
panel.Position = UDim2.new(0.5, -135, 0.5, -107)
panel.BackgroundColor3 = Color3.fromRGB(18, 18, 28)
panel.BorderSizePixel = 0
panel.Active = true
panel.Draggable = true
panel.Parent = gui
Instance.new("UICorner", panel).CornerRadius = UDim.new(0, 10)
local stroke = Instance.new("UIStroke", panel)
stroke.Color = Color3.fromRGB(80, 80, 130)
stroke.Thickness = 1.5
local titleBar = Instance.new("Frame", panel)
titleBar.Size = UDim2.new(1, 0, 0, 38)
titleBar.BackgroundColor3 = Color3.fromRGB(35, 35, 58)
titleBar.BorderSizePixel = 0
Instance.new("UICorner", titleBar).CornerRadius = UDim.new(0, 10)
local titlePatch = Instance.new("Frame", titleBar)
titlePatch.Size = UDim2.new(1, 0, 0, 10)
titlePatch.Position = UDim2.new(0, 0, 1, -10)
titlePatch.BackgroundColor3 = Color3.fromRGB(35, 35, 58)
titlePatch.BorderSizePixel = 0
local titleLbl = Instance.new("TextLabel", titleBar)
titleLbl.Size = UDim2.new(1, -50, 1, 0)
titleLbl.Position = UDim2.new(0, 12, 0, 0)
titleLbl.BackgroundTransparency = 1
titleLbl.Text = "🦖 Food Collector"
titleLbl.TextColor3 = Color3.fromRGB(230, 230, 255)
titleLbl.TextSize = 15
titleLbl.Font = Enum.Font.GothamBold
titleLbl.TextXAlignment = Enum.TextXAlignment.Left
local closeBtn = Instance.new("TextButton", titleBar)
closeBtn.Size = UDim2.new(0, 26, 0, 26)
closeBtn.Position = UDim2.new(1, -32, 0.5, -13)
closeBtn.BackgroundColor3 = Color3.fromRGB(190, 50, 50)
closeBtn.Text = "✕"
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.TextSize = 13
closeBtn.Font = Enum.Font.GothamBold
closeBtn.BorderSizePixel = 0
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 6)
local statusLbl = Instance.new("TextLabel", panel)
statusLbl.Size = UDim2.new(1, -20, 0, 22)
statusLbl.Position = UDim2.new(0, 10, 0, 46)
statusLbl.BackgroundTransparency = 1
statusLbl.Text = "Status: Idle"
statusLbl.TextColor3 = Color3.fromRGB(150, 150, 180)
statusLbl.TextSize = 13
statusLbl.Font = Enum.Font.Gotham
statusLbl.TextXAlignment = Enum.TextXAlignment.Left
local countLbl = Instance.new("TextLabel", panel)
countLbl.Size = UDim2.new(1, -20, 0, 18)
countLbl.Position = UDim2.new(0, 10, 0, 68)
countLbl.BackgroundTransparency = 1
countLbl.Text = "Food in world: 0"
countLbl.TextColor3 = Color3.fromRGB(120, 120, 160)
countLbl.TextSize = 12
countLbl.Font = Enum.Font.Gotham
countLbl.TextXAlignment = Enum.TextXAlignment.Left
local speedLbl = Instance.new("TextLabel", panel)
speedLbl.Size = UDim2.new(1, -20, 0, 20)
speedLbl.Position = UDim2.new(0, 10, 0, 94)
speedLbl.BackgroundTransparency = 1
speedLbl.Text = "Speed: 100 studs/s"
speedLbl.TextColor3 = Color3.fromRGB(150, 150, 180)
speedLbl.TextSize = 13
speedLbl.Font = Enum.Font.Gotham
speedLbl.TextXAlignment = Enum.TextXAlignment.Left
local track = Instance.new("Frame", panel)
track.Size = UDim2.new(1, -20, 0, 8)
track.Position = UDim2.new(0, 10, 0, 122)
track.BackgroundColor3 = Color3.fromRGB(50, 50, 75)
track.BorderSizePixel = 0
Instance.new("UICorner", track).CornerRadius = UDim.new(1, 0)
local fill = Instance.new("Frame", track)
fill.Size = UDim2.new(tweenSpeed / 1000, 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(90, 160, 255)
fill.BorderSizePixel = 0
Instance.new("UICorner", fill).CornerRadius = UDim.new(1, 0)
local knob = Instance.new("TextButton", track)
knob.Size = UDim2.new(0, 20, 0, 20)
knob.Position = UDim2.new(tweenSpeed / 1000, -10, 0.5, -10)
knob.BackgroundColor3 = Color3.fromRGB(220, 220, 255)
knob.Text = ""
knob.BorderSizePixel = 0
Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)
local sliderDragging = false
knob.MouseButton1Down:Connect(function() sliderDragging = true end)
UserInputService.InputEnded:Connect(function(inp)
if inp.UserInputType == Enum.UserInputType.MouseButton1 then
sliderDragging = false
end
end)
UserInputService.InputChanged:Connect(function(inp)
if not sliderDragging then return end
if inp.UserInputType ~= Enum.UserInputType.MouseMovement then return end
local ratio = math.clamp((inp.Position.X - track.AbsolutePosition.X) / track.AbsoluteSize.X, 0, 1)
tweenSpeed = math.max(1, math.floor(ratio * 1000))
fill.Size = UDim2.new(ratio, 0, 1, 0)
knob.Position = UDim2.new(ratio, -10, 0.5, -10)
speedLbl.Text = "Speed: " .. tweenSpeed .. " studs/s"
end)
local function makeBtn(text, color, xOffset)
local btn = Instance.new("TextButton", panel)
btn.Size = UDim2.new(0, 112, 0, 36)
btn.Position = UDim2.new(0, xOffset, 0, 162)
btn.BackgroundColor3 = color
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 14
btn.Font = Enum.Font.GothamBold
btn.BorderSizePixel = 0
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
return btn
end
local startBtn = makeBtn("▶ Start", Color3.fromRGB(40, 165, 70), 16)
local stopBtn = makeBtn("■ Stop", Color3.fromRGB(185, 50, 50), 142)
-- ── Loop ─────────────────────────────────────────────────────────
local function setStatus(msg, color)
statusLbl.Text = "Status: " .. msg
statusLbl.TextColor3 = color or Color3.fromRGB(150, 150, 180)
end
local function collectLoop()
while running do
if not player.Character then
player.CharacterAdded:Wait()
task.wait(1)
continue
end
local hrp = getHRP()
if not hrp then
setStatus("No RootPart...", Color3.fromRGB(200, 100, 100))
task.wait(1)
continue
end
countLbl.Text = "Food in world: " .. #CollectionService:GetTagged("Food")
local food = getClosestFood()
if not food or not food.instance or not food.instance.Parent then
setStatus("No food nearby...", Color3.fromRGB(200, 180, 80))
task.wait(0.3)
continue
end
setStatus("Going to " .. food.instance.Name, Color3.fromRGB(90, 200, 90))
moveTo(food.position)
end
setStatus("Stopped")
end
startBtn.MouseButton1Click:Connect(function()
if running then return end
running = true
setStatus("Running", Color3.fromRGB(90, 200, 90))
task.spawn(collectLoop)
end)
stopBtn.MouseButton1Click:Connect(function()
running = false
stopMover()
setStatus("Stopped")
end)
closeBtn.MouseButton1Click:Connect(function()
running = false
stopMover()
gui:Destroy()
end)
setStatus("Idle")
Script Features:
- Autofarm Food – Automatically hunts and collects food from prey.
- Script developer: TheArtOfAFart
How to use Be Dino Jurassic Dinosaur Simulation script?
- Copy the script from the button bellow.
- Run any exploit (We recommend reading the list of the best exploits)
- Install it, insert the script and click execute
- Enjoy it)
Important information:
- All scripts are free.
- All scripts are safe to use.
- We do not have viruses or malware.

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