More Hypershot Scripts
Dive into the intense, fast-paced chaos of Hypershot! Dominate classic modes like Team Deathmatch and Gun Game, team up for duels, and climb the leaderboards. Master abilities and unlock new gear, powered by ESP, flight, and teleports for ultimate control across all platforms.
Game link: Hypershot
Table of Contents
Сontent continues after AD
Lua
--[[======================================================
ADMIN / DEV TEST SCRIPT
by Kracer_Wusr
📌 НАЗНАЧЕНИЕ:
- Хитбоксы
- ESP
- Полёт
- Телепорт
- Скорость передвижения
------------------------------------------------------
🎮 УПРАВЛЕНИЕ КЛАВИШАМИ:
------------------------------------------------------
✈ ПОЛЁТ:
[ P ] — включить / выключить полёт
[ O ] — принудительно выключить полёт
[ W A S D ] — движение в полёте
[ Space ] — вверх
[ LeftShift ] — вниз
👁 ESP (подсветка игроков и мобов):
[ E ] — включить / выключить ESP
• Синие — игроки
• Красные — мобы
• Отображается дистанция
🎯 ХИТБОКСЫ:
• Базовый размер задаётся в настройках
• Авто-обновление каждые 5 секунд (анти-слёт)
🚀 ПЕРЕДВИЖЕНИЕ:
[ → ] — увеличить WalkSpeed
[ ← ] — уменьшить WalkSpeed
------------------------------------------------------
⚙ НАСТРОЙКИ:
------------------------------------------------------
_G.HeadSize — размер хитбокса
FLY_SPEED — скорость полёта
FLY_ACCEL — плавность полёта
WALK_SPEED_STEP — шаг изменения скорости
======================================================]]
-- =========================
-- Настройки
-- =========================
_G.HeadSize = 150 -- базовый размер хитбокса
_G.Disabled = true
local FLY_SPEED = 60
local FLY_ACCEL = 6
local WALK_SPEED_STEP = 5
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local MobsFolder = workspace:WaitForChild("Mobs")
local FlyEnabled = false
local CurrentVelocity = Vector3.new()
local ESPEnabled = true
local BillboardGuis = {}
-- =========================
-- Функции для ESP
-- =========================
local function createESP(character, isMob)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
-- Highlight
if not character:FindFirstChild("HighlightESP") then
local highlight = Instance.new("Highlight")
highlight.Name = "HighlightESP"
highlight.FillColor = isMob and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,170,255)
highlight.OutlineColor = Color3.new(0,0,0)
highlight.FillTransparency = 0.3
highlight.OutlineTransparency = 0
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.Parent = character
highlight.Adornee = character
end
-- BillboardGui
if not BillboardGuis[character] then
local billboard = Instance.new("BillboardGui")
billboard.Name = "ESPBillboard"
billboard.Adornee = hrp
billboard.Size = UDim2.new(0,100,0,50)
billboard.StudsOffset = Vector3.new(0,3,0)
billboard.AlwaysOnTop = true
local text = Instance.new("TextLabel")
text.Size = UDim2.new(1,0,1,0)
text.BackgroundTransparency = 1
text.TextColor3 = isMob and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,170,255)
text.TextScaled = true
text.Font = Enum.Font.SourceSansBold
text.Parent = billboard
billboard.Parent = hrp
BillboardGuis[character] = text
end
end
local function updateESP()
for char,text in pairs(BillboardGuis) do
if char:FindFirstChild("HumanoidRootPart") and ESPEnabled then
local dist = (LocalPlayer.Character.HumanoidRootPart.Position - char.HumanoidRootPart.Position).Magnitude
text.Text = char.Name .. " | " .. math.floor(dist) .. " studs"
text.Visible = true
elseif text then
text.Visible = false
end
end
end
-- =========================
-- Хитбоксы
-- =========================
local function applyPropertiesToPart(part)
if part then
part.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
part.Transparency = 0.7
part.BrickColor = BrickColor.new("Really blue")
part.Material = Enum.Material.Neon
part.CanCollide = false
end
end
local function updateCharacter(character, isMob)
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp then
applyPropertiesToPart(hrp)
createESP(character,isMob)
end
end
-- =========================
-- Телепорт к ближайшему игроку
-- =========================
local function teleportToNearestPlayer()
if not (LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")) then return end
local hrp = LocalPlayer.Character.HumanoidRootPart
local nearest, nearestDist = nil, math.huge
for _, p in ipairs(Players:GetPlayers()) do
if p ~= LocalPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local dist = (hrp.Position - p.Character.HumanoidRootPart.Position).Magnitude
if dist < nearestDist then
nearest = p
nearestDist = dist
end
end
end
if nearest and nearest.Character and nearest.Character:FindFirstChild("HumanoidRootPart") then
hrp.CFrame = CFrame.new(nearest.Character.HumanoidRootPart.Position + Vector3.new(0,5,0))
end
end
-- =========================
-- Полёт
-- =========================
local function getMoveDirection()
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not hrp then return Vector3.new() end
local dir = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += hrp.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= hrp.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= hrp.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += hrp.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.new(0,1,0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then dir -= Vector3.new(0,1,0) end
return dir.Magnitude > 0 and dir.Unit or Vector3.new()
end
-- =========================
-- Управление клавишами
-- =========================
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
local humanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
if input.KeyCode == Enum.KeyCode.P then
FlyEnabled = not FlyEnabled
CurrentVelocity = Vector3.new()
elseif input.KeyCode == Enum.KeyCode.O then
FlyEnabled = false
CurrentVelocity = Vector3.new()
elseif input.KeyCode == Enum.KeyCode.Equals then
_G.HeadSize += 5
elseif input.KeyCode == Enum.KeyCode.Minus then
_G.HeadSize = math.max(5,_G.HeadSize-5)
elseif input.KeyCode == Enum.KeyCode.E then
ESPEnabled = not ESPEnabled
elseif input.KeyCode == Enum.KeyCode.T then
teleportToNearestPlayer()
elseif input.KeyCode == Enum.KeyCode.Right then
if humanoid then humanoid.WalkSpeed += WALK_SPEED_STEP end
elseif input.KeyCode == Enum.KeyCode.Left then
if humanoid then humanoid.WalkSpeed = math.max(16,humanoid.WalkSpeed - WALK_SPEED_STEP) end
end
end)
-- =========================
-- RenderStepped для полёта и ESP
-- =========================
RunService.RenderStepped:Connect(function(delta)
if FlyEnabled and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
local hrp = LocalPlayer.Character.HumanoidRootPart
local targetVel = getMoveDirection() * FLY_SPEED
CurrentVelocity = CurrentVelocity:Lerp(targetVel, delta * FLY_ACCEL)
hrp.Velocity = CurrentVelocity
end
updateESP()
end)
-- =========================
-- Подписка на игроков и мобов
-- =========================
local function setupPlayer(player)
if player.Character then updateCharacter(player.Character,false) end
player.CharacterAdded:Connect(function(char) updateCharacter(char,false) end)
end
for _, player in ipairs(Players:GetPlayers()) do setupPlayer(player) end
Players.PlayerAdded:Connect(setupPlayer)
for _, mob in ipairs(MobsFolder:GetChildren()) do updateCharacter(mob,true) end
MobsFolder.ChildAdded:Connect(function(mob) updateCharacter(mob,true) end)
-- =========================
-- Авто-хитбоксы каждые 5 сек
-- =========================
spawn(function()
while _G.Disabled do
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then updateCharacter(player.Character,false) end
end
for _, mob in ipairs(MobsFolder:GetChildren()) do
updateCharacter(mob,true)
end
wait(5)
end
end)
Script Features:
- Hitbox Expander – Increases enemy hitbox size for easier shots.
- ESP – Reveals enemy positions, health, and equipment through walls.
- Fly – Enables free-flight movement.
- Teleports – Warps to key map locations or enemy positions.
- Walkspeed Modifier – Increases movement speed for faster positioning.
- Script developer: Kracer_Wusr
Сontent continues after AD
How to use Hypershot script?
- Copy the script from the button bellow.
- Run any exploit (We recommend reading the list of the best exploits)
- Install it, insert the script and click execute
- Enjoy it)
Important information:
- All scripts are free.
- All scripts are safe to use.
- We do not have viruses or malware.



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