www.roblox-scripter.com

Сontent continues after AD

Islands script – (AutoHarvest wheat, AutoHarvest stone)

Functions: AutoHarvest wheat, AutoHarvest stone

Script developer: ...
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)

Thank you for using our website
Your script:

				
					_G.Enable = true
_G.Harvest = true
_G.Replant = true
_G.MineRock = true
wait(.5)
local Client = game.Players.LocalPlayer
local NetManaged = game:GetService("ReplicatedStorage").rbxts_include.node_modules.net.out._NetManaged
function Harvest(plant,replant)
task.spawn(function()
NetManaged.CLIENT_HARVEST_CROP_REQUEST:InvokeServer({
["player"] = Client,
["player_tracking_category"] = "join_from_web",
["model"] = plant
})
if replant then
NetManaged.CLIENT_BLOCK_PLACE_REQUEST:InvokeServer({
upperBlock = false,
cframe = plant.CFrame,
player_tracking_category = "join_from_web",
blockType = plant.Name
})
end
end)
end
function DamageBlock(block)
if not block:FindFirstChild("Health") then return end
local Norm = Client.Character:GetPrimaryPartCFrame()
local Part
Part = block:FindFirstChild("trunk") or block:FindFirstChild("RockStage") and block[block.RockStage.Value]
task.spawn(function()
NetManaged.CLIENT_BLOCK_HIT_REQUEST:InvokeServer({
player_tracking_category = "join_from_web",
part = Part,
block = block,
norm = Norm,
pos = block.Position - Norm.p
})
end)
end
while _G.Enable and wait(.25) do
for i,v in pairs(workspace.Islands:GetChildren()[1].Blocks:GetChildren()) do
local Distance = Client:DistanceFromCharacter(v.Position)
if Distance < 30 then
local Harvestable = v:FindFirstChild("Harvestable",true)
local RockStage = v:FindFirstChild("RockStage",true)
if Harvestable and Harvestable.Value and _G.Harvest then
Harvest(v,_G.Replant)
-- wait(.15)
end
if RockStage and _G.MineRock then
DamageBlock(v)
-- wait(.15)
end
end
end
end
				
			
Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments

Recent posts: