Functions: INF Ammo
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)
Thank you for using our website
Your script:
local old
old = hookmetamethod(game, "__namecall", newcclosure(function(self,...)
local args = {...}
if not checkcaller() and getnamecallmethod() == "FireServer" and tostring(self) == "SendData" then
return;
end
return old(self,...)
end))
folder = game:GetService("Players").LocalPlayer.Backpack
for i,v in pairs(folder:GetChildren()) do
if v:IsA("ModuleScript") then
local gun = require(v)
gun.StoredAmmo = math.huge
gun.Ammo = math.huge
gun.Damage = {Max = 1500000, Min = 10000}
gun.Spread = {Min = 0, Max = 0}
gun.Semi = false
gun.Pitch = { Min = 0, Max = 0 }
gun.ViewKick = { Pitch = {Min = 0, Max = 0}, Yaw = {Min = 0, Max = 0} }
end
end
folder.ChildAdded:connect(function(child)
if child.ClassName == "ModuleScript" then
task.wait(1)
local gun = require(child)
gun.StoredAmmo = math.huge
gun.Ammo = math.huge
gun.Damage = {Max = math.huge, Min = math.huge}
gun.Spread = {Min = 0, Max = 0}
gun.Semi = false
gun.Pitch = { Min = 0, Max = 0 }
gun.ViewKick = { Pitch = {Min = 0, Max = 0}, Yaw = {Min = 0, Max = 0} }
end
end)