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Script – An average Campaign

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Your script:

Lua
-- leaving open source cause it's not anything crazy im just accessing the module and taking information out of it. 

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Items = require(ReplicatedStorage.Dictionaries.Items)

if not Items["Rat Hide"] then
	warn("Rat Hide does not exist in Items dictionary")
	return
end

local allRecipes = {}

for itemName, itemData in pairs(Items) do
	if typeof(itemData) == "table" and itemData.Recipe then
		table.insert(allRecipes, itemName)
	end
end

Items["Rat Hide"].UnlocksRecipe = allRecipes
print("Unlocked", #allRecipes, "recipes")

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