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LuaClick to Copy
-- leaving open source cause it's not anything crazy im just accessing the module and taking information out of it.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Items = require(ReplicatedStorage.Dictionaries.Items)
if not Items["Rat Hide"] then
warn("Rat Hide does not exist in Items dictionary")
return
end
local allRecipes = {}
for itemName, itemData in pairs(Items) do
if typeof(itemData) == "table" and itemData.Recipe then
table.insert(allRecipes, itemName)
end
end
Items["Rat Hide"].UnlocksRecipe = allRecipes
print("Unlocked", #allRecipes, "recipes")




