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Script – Become a cat tank

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Your script:

				
					local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
local function rm()
for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then
if v.Name ~= "Head" then
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then
if cav:FindFirstChild("OriginalPosition") then
cav.OriginalPosition:Destroy()
end
end
end
if v:FindFirstChild("OriginalSize") then
v:FindFirstChild("OriginalSize"):Destroy()
end
if v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy()
end
end
end
end
end
rm()
Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
wait(0.1)
rm()
Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
wait(0.1)
rm()
Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
wait(0.1)
rm()
Humanoid:FindFirstChild("HeadScale"):Destroy()
wait(0.1)
for i,v in pairs(Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperLeg" or
v.Name == "LeftUpperLeg" or
v.Name == "RightUpperArm" or
v.Name == "LeftUpperArm" then
v:Destroy()
end
end
for i,v in next, Humanoid:GetPlayingAnimationTracks() do
v:Stop()
end
Character.Animate.Disabled = true
Humanoid.WalkSpeed = 50
for i, thing in pairs(Character:GetDescendants()) do
if thing.ClassName == "MeshPart" then
thing.CustomPhysicalProperties = PhysicalProperties.new(0.04, 0, 0)
end
end
local r15height = "1.2"
Humanoid.HipHeight = r15height
				
			

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