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Your script:
local SubContainer = game:GetService("Players").LocalPlayer.PlayerGui.Bingo.StaticDisplayArea.Cards.PlayerArea.Cards.Container.SubContainer
function firebutton(button)
if button ~= nil then
for i,signal in pairs(getconnections(button.MouseButton1Click)) do
signal:Fire()
end
for i,signal in pairs(getconnections(button.MouseButton1Down)) do
signal:Fire()
end
for i,signal in pairs(getconnections(button.Activated)) do
signal:Fire()
end
end
end
while wait() do
local Cards
if SubContainer:FindFirstChild("Blocks") then
Cards = SubContainer.Blocks.Block
else
Cards = SubContainer.VerticalScroll.Cards
end
local BingoButton = SubContainer.Buttons.ClaimButton
if Cards ~= nil and BingoButton ~= nil then
for _, card in pairs(Cards:GetChildren()) do
if card:IsA("Frame") then
if card ~= nil and card:FindFirstChild("Content") ~= nil and card:FindFirstChild("Content"):FindFirstChild("Numbers") ~= nil then
for _, button in pairs(card.Content.Numbers:GetChildren()) do
firebutton(button)
wait()
end
if card ~= nil and card:FindFirstChild("ToGo") ~= nil then
if card.ToGo.ToGoText.Text == "BINGO!" then
firebutton(BingoButton)
end
end
end
end
end
end
end