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Script – Build tower

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Your script:

–change the values to Turrets_1 if you want the cheapest towers to be placed, and consequently increase the value of the figure in order to increase the level of the tower–

for automatic installation, you need to use execute as soon as you have accumulated enough money.

				
					for i, v in next, workspace.MonsterSpawn:GetChildren() do
game:GetService"ReplicatedStorage".remoteEvent.BuiltBlockEvent:FireServer(v.CFrame, "Turrets_2")
end