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Script – burn stuff and get rich

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Your script:

				
					-- Locals
local Root
local Items = {}
local SelectedItem
local PerfectItemPrice = 0
local PerfectItemName = "None"

-- Setting Up The Items Table
for i, v in pairs(game:GetService("ReplicatedStorage").ITEMS:GetChildren()) do
 if not table.find(Items, v.Name) then
  table.insert(Items, v.Name)
 end
end

-- Script Functions
function Buy(Item)
 game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("BuyItem"):InvokeServer(Item)
end

function AutoRebirth()
 game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Rebirth"):FireServer()
end

function Autoburn()
 for i, v in pairs(game:GetService("Workspace").BURNABLES:GetChildren()) do
  if v.Name == game:GetService("Players").LocalPlayer.Name then
   Root = tostring(v.Name)
   if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Blowtorch") then
    for i, v in pairs(game:GetService("Workspace").BURNABLES[Root]:GetChildren()) do
     game:GetService("Players").LocalPlayer.Character.Blowtorch.FIRE:FireServer(game:GetService("Workspace"):WaitForChild("BURNABLES"):WaitForChild(Root):WaitForChild(tostring(v.Name)))
    end
   else
    for i, v in pairs(game:GetService("Workspace").BURNABLES[Root]:GetChildren()) do
     game:GetService("Players").LocalPlayer.Backpack.Blowtorch.FIRE:FireServer(game:GetService("Workspace"):WaitForChild("BURNABLES"):WaitForChild(Root):WaitForChild(tostring(v.Name)))
    end
   end
  end
 end
end

function AutoPurchase()
 for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Shop.Frame.ScrollingFrame:GetChildren()) do
  if v:IsA("Frame") and v.cost.Value < game:GetService("Players").LocalPlayer.leaderstats.Money.Value and v.cost.Value > PerfectItemPrice then
   PerfectItemPrice = tonumber(v.cost.Value)
   print(v.Name)
  end
 end
 for i, v in pairs(game:GetService("ReplicatedStorage").ITEMS:GetChildren()) do
  local getprice = require(v)
  if getprice.cost == PerfectItemPrice then
   PerfectItemName = tostring(v.Name)
   print(v.Name, getprice.cost)
  end
 end
 Buy(PerfectItemName)
end

-- Loading The Script
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({
 Name = "Burning Blitz (https://dsc.gg/boatblitz)",
 HidePremium = false,
 SaveConfig = true,
 ConfigFolder = "OrionTest",
 IntroText = "Burn Stuff And Get Rich"
})


local Tab = Window:MakeTab({
 Name = "Autofarm",
 Icon = "rbxassetid://4483345998",
 PremiumOnly = false
})
local Section = Tab:AddSection({
 Name = "Autofarm"
})
Tab:AddToggle({
 Name = "Auto Burn",
 Default = false,
 Callback = function(Value)
  getgenv().Autoburnobj = Value
  
  while Autoburnobj == true do
   Autoburn()
   task.wait(1)
  end
 end    
})

Tab:AddToggle({
 Name = "Auto Purchase",
 Default = false,
 Callback = function(Value)
  getgenv().AutoPurch = Value
  
  while AutoPurch == true do
   AutoPurchase()
   task.wait(2)
  end
 end    
})

Tab:AddToggle({
 Name = "Auto Rebirth",
 Default = false,
 Callback = function(Value)
  getgenv().Rebirthing = Value
  
  while Rebirthing == true do
   AutoRebirth()
   task.wait(10)
  end
 end    
}) 

local Tab = Window:MakeTab({
 Name = "Misc",
 Icon = "rbxassetid://4483345998",
 PremiumOnly = false
})

local Section = Tab:AddSection({
 Name = "Auto Buy"
})

Tab:AddDropdown({
 Name = "Selected Item",
 Default = "None",
 Options = Items,
 Callback = function(Value)
  SelectedItem = Value
 end    
})

Tab:AddToggle({
 Name = "Autobuy Item",
 Default = false,
 Callback = function(Value)
  getgenv().Autobuy = Value
  
  while Autobuy == true do
   Buy(SelectedItem)
   task.wait(2)
  end
 end    
})

local Section = Tab:AddSection({
 Name = "Others"
})


Tab:AddButton({
 Name = "Get Flamethrower",
 Callback = function()
  local FreeFlamethrower = game:GetService("ReplicatedStorage").Flamethrower:Clone()
  FreeFlamethrower.Parent = game:GetService("Players").LocalPlayer.Backpack
 end    
})
OrionLib:Init()

				
			

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