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Script – Chainsaw man testing place

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Your script:

				
					-- If for some reason you died, execute script again

local plr = game:GetService("Players").LocalPlayer
local char = plr.Character
local pgui = plr.PlayerGui
local RS = game:GetService("ReplicatedStorage")

local args = {[1] = "skill1"}
local args2 = {[1] = "Power"}

RS.Choose:FireServer(unpack(args2))

pgui.PlayerGui.ChooseFrame.Visible = false

wait(0.5)

game:GetService("StarterGui"):SetCore("SendNotification",
{Title = "Serverlag (or Killaura) loaded!",
Text = "Effects not visible, but others can see"})

if workspace:WaitForChild("Debris") ~= nil then
workspace.Debris:Destroy()
end

while wait(0.005) do
char.Power.HammerSkill:FireServer(unpack(args))
end
				
			

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