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Script – Fall Block

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Your script:

				
					getgenv().Loop = true -- if you want it to loop destroy the map or just do it once

if getgenv().Loop then
	while task.wait(1) do
		if getgenv().Loop == false then break end
		local Map = workspace.Maps.Map:FindFirstChild("MapModel")
		if Map then
			for i,v in pairs(Map:GetChildren()) do
				if v:IsA("Folder") then
					for ind,var in pairs(v:GetChildren()) do
						firetouchinterest(game.Players.LocalPlayer.Character.Head, var, 0)
						firetouchinterest(game.Players.LocalPlayer.Character.Head, var, 1)
					end
				end
			end
		end
	end
else
	for i,v in pairs(workspace.Maps.Map.MapModel:GetChildren()) do
		if v:IsA("Folder") then
			for ind,var in pairs(v:GetChildren()) do
				firetouchinterest(game.Players.LocalPlayer.Character.Head, var, 0)
				firetouchinterest(game.Players.LocalPlayer.Character.Head, var, 1)
			end
		end
	end
end