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Your script:
for _,p in pairs(game:GetService("Players"):GetPlayers()) do if p~=game.Players.LocalPlayer and p.Character and p.Character:FindFirstChild("Humanoid") and p.Character.Humanoid.Health>0 then game:GetService("ReplicatedStorage").Events.WeaponRemote:FireServer("ProcessShoot",{Weapon="Pistol",IsHead=true,Target=p.Character.Humanoid,ArmorDamage=0,Armor=false,Damage=math.huge}) end end