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Script – Gravity changer

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Your script:

				
					local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("THE")

local b = w:CreateFolder("Switch hub")

b:Button("Lag Switch",function()
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("saa3")

local b = w:CreateFolder("saa3")

b:Box("Lag KeyBind","string",function(value)
getgenv().zzz = value
end)

getgenv().zzz = "z"
getgenv().moose = game.Players.LocalPlayer:GetMouse()
getgenv().itch = false
moose.KeyUp:connect(function(key)
if key == zzz then
if itch == false then
   getgenv().itch = true
settings():GetService("NetworkSettings").IncomingReplicationLag = 10000
else
getgenv().itch = false
settings():GetService("NetworkSettings").IncomingReplicationLag = 0
end
end
end)
end)

b:Button("Gravity Switch",function()
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("saa")

local b = w:CreateFolder("saa")
b:Box("Gravity","number",function(value)
getgenv().Gravitytoswitchto = value
end)
b:Box("KeyBind","string",function(value)
getgenv().KeyBind = value
end)
getgenv().KeyBind = "z"
getgenv().Gravitytoswitchto = 30

getgenv().Mouse = game.Players.LocalPlayer:GetMouse()
getgenv().CurrentGravity = nil
getgenv().switch = false
Mouse.KeyUp:connect(function(key)
if key == KeyBind then
if switch == false then
   getgenv().switch = true
getgenv().CurrentGravity = game.Workspace.Gravity
game.Workspace.Gravity = Gravitytoswitchto
else
getgenv().switch = false
game.Workspace.Gravity = CurrentGravity
end
end
end)

end)

b:Button("Speed Switch",function()
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("saa2")

local b = w:CreateFolder("saa2")
b:Box("Speed","number",function(value)
getgenv().Speedtoswitchto = value
end)
b:Box("KeyBind","string",function(value)
getgenv().Key = value
end)
getgenv().Key = "z"
getgenv().Speedtoswitchto = 30
getgenv().CurrentSpeed = nil
getgenv().zeus = game.Players.LocalPlayer:GetMouse()
getgenv().Speed = nil
getgenv().bitch = false
zeus.KeyUp:connect(function(key)
if key == Key then
if bitch == false then
   getgenv().bitch = true
getgenv().CurrentSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Speedtoswitchto
else
getgenv().bitch = false
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = CurrentSpeed
end
end
end)
end)
				
			

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