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Script – Lost Currents

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Your script:

				
					local Players = game:GetService("Players")
local player = Players.LocalPlayer
local Values = workspace:WaitForChild("Values")

task.spawn(function()
    while true do
        pcall(function()
            local air1 = Values:FindFirstChild("HelmetAir")
            local air2 = Values:FindFirstChild("HelmetAir2")

            if air1 then air1.Value = 99 end
            if air2 then air2.Value = 99 end
        end)
        task.wait(0.1)
    end
end)

task.spawn(function()
    while true do
        pcall(function()
            local char = player.Character or player.CharacterAdded:Wait()
            if not char:FindFirstChild("DiveHelmet2") then
                Instance.new("BoolValue", char).Name = "DiveHelmet2"
            end
        end)
        task.wait(1)
    end
end)

				
			

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