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Your script:
repeat wait() until game:IsLoaded()
game:GetService("Players").LocalPlayer.Idled:Connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
local Player = game.Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local plr = Player.Character.HumanoidRootPart
local selectedTree = "1"
local tree = {}
for i, v in pairs(game:GetService("Workspace").TargetStorage:GetChildren()) do
for i2, v2 in pairs(v:GetChildren()) do
for i3, v3 in pairs(v2:GetChildren()) do
if v3:IsA("ClickDetector") and not table.find(tree,'Tree '..v.Name.." HP: "..v3.Max_HP.Value) then
table.insert(tree,'Tree '..v.Name.." HP: "..v3.Max_HP.Value)
end
end
end
end
table.sort(tree ,function(a,b)
return tonumber(string.match(a,"%d+")) < tonumber(string.match(b,"%d+"))
end)
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/uzu01/lua/main/ui/uwuware.lua"))()
local w = library:CreateWindow("Magic Woodcutter")
local FarmingFolder = w:AddFolder("Farming")
local ShopFolder = w:AddFolder("Shop")
local MiscFolder = w:AddFolder("Misc")
FarmingFolder:AddToggle({
text = "Farm Wood",
state = false,
callback = function(v)
_G.farmwood = v
task.spawn(function()
while task.wait() do
if not _G.farmwood then break end
pcall(function()
local plr = Player.Character.HumanoidRootPart
for i, v in pairs(game:GetService("Workspace").TargetStorage[selectedTree]:GetChildren()) do
if i == 1 and v:FindFirstChild("EVOLUTION_SERIES_ClickDetector") then
plr.CFrame = CFrame.new(v['EVOLUTION_SERIES_ClickDetector'].TargetPos.Value)
fireclickdetector(v["EVOLUTION_SERIES_ClickDetector"])
end
end
end)
end
end)
end
})
FarmingFolder:AddList({
text = "Select Tree",
values = tree,
callback = function(v)
selectedTree = string.match(v,"%d+")
end
})
FarmingFolder:AddToggle({
text = "Auto Sell",
state = false,
callback = function(v)
_G.autosell = v
task.spawn(function()
while task.wait() do
if not _G.autosell then break end
pcall(function()
local plr = Player.Character.HumanoidRootPart
firetouchinterest(plr,game:GetService("Workspace").Map["Sell_Part"].TouchInterest.Parent,0)
firetouchinterest(plr,game:GetService("Workspace").Map["Sell_Part"].TouchInterest.Parent,1)
end)
end
end)
end
})
ShopFolder:AddToggle({
text = "Auto Upgrade Axe",
state = false,
callback = function(v)
_G.axe = v
task.spawn(function()
while task.wait(1) do
if not _G.axe then break end
ReplicatedStorage.RemoteEvent:FireServer({"Rank_Upgrade_Request"})
end
end)
end
})
ShopFolder:AddToggle({
text = "Auto Upgrade Storage",
state = false,
callback = function(v)
_G.storage = v
task.spawn(function()
while task.wait(1) do
if not _G.storage then break end
ReplicatedStorage.RemoteEvent:FireServer({"Capacity_Upgrade_Request"})
end
end)
end
})
MiscFolder:AddButton({
text = "Invisible",
callback = function()
pcall(function()
Player.Character.Humanoid.Animator:Destroy()
Player.Character.LowerTorso.Root:Destroy()
end)
end
})
MiscFolder:AddBind({
text = "Toggle GUI",
key = "LeftControl",
callback = function()
library:Close()
end
})
MiscFolder:AddButton({
text = "Script by Uzu",
callback = function()
print("A")
end
})
MiscFolder:AddButton({
text = "Discord",
callback = function()
setclipboard("discord.gg/waAsQFwcBn")
end
})
library:Init()