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Your script:
function update()
for i,v in pairs(game:GetService("Workspace").Entities:GetDescendants()) do
if v:IsA("Part") or v:IsA("MeshPart") then
if not v:FindFirstChild("BoxHandleAdornment") then
v.Transparency = 1
local box = Instance.new("BoxHandleAdornment", v)
box.AlwaysOnTop = true
box.Adornee = v
box.Size = v.Size
box.Color3 = Color3.fromRGB(196, 40, 28)
box.ZIndex = 1
end
end
end
end
while wait() do
update()
end
function update()
for i,v in pairs(game:GetService("Workspace").Buttons:GetDescendants()) do
if v.ClassName == "Part" and v.Name == "Button" then
local box = Instance.new("BoxHandleAdornment", v)
box.AlwaysOnTop = true
box.Adornee = v
box.Size = v.Size
box.Color3 = v.Color
box.ZIndex = 1
end
end
end
while wait() do
update()
end