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Script – Minus Elevation

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Your script:

				
					function update()
    for i,v in pairs(game:GetService("Workspace").Entities:GetDescendants()) do
        if v:IsA("Part") or v:IsA("MeshPart") then
            if not v:FindFirstChild("BoxHandleAdornment") then
                v.Transparency = 1
                local box = Instance.new("BoxHandleAdornment", v)
                box.AlwaysOnTop = true
                box.Adornee = v
                box.Size = v.Size
                box.Color3 = Color3.fromRGB(196, 40, 28)
                box.ZIndex = 1
            end
        end
    end
end
    
while wait() do
update()
end

function update()
for i,v in pairs(game:GetService("Workspace").Buttons:GetDescendants()) do
    if v.ClassName == "Part" and v.Name == "Button"  then
        local box = Instance.new("BoxHandleAdornment", v)
            box.AlwaysOnTop = true
            box.Adornee = v
            box.Size = v.Size
            box.Color3 = v.Color
            box.ZIndex = 1
    end
end
end

while wait() do
update()
end
				
			

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