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Your script:
local spawn = task.spawn
local remote = game:GetService("ReplicatedStorage"):WaitForChild("TaskReplication"):FindFirstChildWhichIsA("Folder"):WaitForChild("TaskCompleted")
game:FindService("Players").LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("CurrencyUI").Enabled = false
local function fire()
remote:FireServer({})
end
while task.wait() do
spawn(fire)
end