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Your script:
local _0x1 = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/discord"))()
local _0x2 = _0x1:Window("faven.lua")
local _0x3 = _0x2:Server("Star Creation Incremental", "")
local _0x4 = _0x3:Channel("Autofarm")
local _0x5 = {}
local _0x6 = nil
_0x4:Toggle("Collect Star", false, function(_0x7)
local _0x8 = game.Players.LocalPlayer
if not _0x8 or not _0x8.Character or not _0x8.Character:FindFirstChild("HumanoidRootPart") then
warn("Player or HumanoidRootPart not found!")
return
end
local _0x9 = _0x8.Character.HumanoidRootPart
if _0x7 then
local _0xA = game:GetService("StarterGui")
_0xA:SetCore("SendNotification", {
Title = "faven.lua",
Text = "Make sure you are in the field of the stars while toggled or it won't work.",
Duration = 5
})
for _, _0xB in ipairs(workspace.Map.Galaxy.SpawnArea:GetChildren()) do
if _0xB.Name == "CollectableClone" then
_0x5[_0xB] = _0xB.CFrame
_0xB.CanCollide = false
_0xB.CFrame = _0x9.CFrame
_0xB.Transparency = 1
end
end
_0x6 = workspace.Map.Galaxy.SpawnArea.ChildAdded:Connect(function(_0xC)
if _0xC.Name == "CollectableClone" then
wait(0.1)
if _0x8 and _0x8.Character and _0x8.Character:FindFirstChild("HumanoidRootPart") then
_0x5[_0xC] = _0xC.CFrame
_0xC.CanCollide = false
_0xC.CFrame = _0x9.CFrame
_0xC.Transparency = 1
end
end
end)
else
if _0x6 then
_0x6:Disconnect()
_0x6 = nil
end
for _0xB, _0xD in pairs(_0x5) do
if _0xB and _0xB.Parent then
_0xB.CFrame = _0xD
_0xB.CanCollide = true
_0xB.Transparency = 0
end
end
_0x5 = {}
end
end)