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Script – Super Eater simulator

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Your script:

				
					getgenv().AutoEat=true;
game:GetService("RunService").Heartbeat:Connect(function()
    spawn(function()
        if getgenv().AutoEat then
            wait(0.1)
            for _,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
                  if string.sub(v.Name, 0, 4) == "Food" then
                        v.Parent = game:GetService("Players").LocalPlayer.Character;
                  end
            end
            game:GetService("ReplicatedStorage").RemoteEvent:FireServer({"GainMass", math.huge});
        end
    end)
end)
				
			

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