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Your script:
getgenv().AutoEat=true;
game:GetService("RunService").Heartbeat:Connect(function()
spawn(function()
if getgenv().AutoEat then
wait(0.1)
for _,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if string.sub(v.Name, 0, 4) == "Food" then
v.Parent = game:GetService("Players").LocalPlayer.Character;
end
end
game:GetService("ReplicatedStorage").RemoteEvent:FireServer({"GainMass", math.huge});
end
end)
end)