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Script – Sword factory

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getgenv().Toggle = true -- set to false to turn off (The "noobs" that were already rendered in your game will still have their swords taken)
while Toggle do
   wait()
   for i,v in pairs(game:GetService("Workspace").Mobs:GetDescendants()) do
       if v.Name == "LinkedSword" then
           v:Destroy()
     end
   end
end