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Script – Walk 127836 studs for a burger

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Your script:

				
					local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local targetPosition = CFrame.new(12222, 8, -382700)
while true do
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoidRootPart = character:WaitForChild("HumanoidRootPart", 5)
    if humanoidRootPart then
        humanoidRootPart.CFrame = targetPosition
    end
    for _, obj in pairs(workspace:GetDescendants()) do
        if obj:IsA("ProximityPrompt") and obj.Parent:IsA("BasePart") then
            local distance = (obj.Parent.Position - targetPosition.Position).Magnitude
            if distance < 15 then
                fireproximityprompt(obj)
                wait(0.2)
                fireproximityprompt(obj)
            end
        end
    end
    local resetEvent = ReplicatedStorage:FindFirstChild("ResetStuds")
    if resetEvent then
        resetEvent:FireServer()
    end
    wait(0.2)
end
				
			

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