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Your script:
local eventbypass
eventbypass = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod()
local args = {...}
if not checkcaller() and self.Name == "Reliable" and method == "FireServer" and args[1]["\f"][1][1] == true then
return
end
return eventbypass(self, ...)
end)




