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Script – Your Bizarre Adventure

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Your script:

				
					getgenv().PityWanted = "" --Example: "1.52%", "1.56%", "1.6%", "1.64%", "1.68%" because it's from 4 in 4. So if for example you want 4 pity you put 4.0% because it adds a "0" or 4.2% it's +4 so you can calculate it easily

loadstring(game:HttpGet("https://raw.githubusercontent.com/senS24t/sensnebunu/main/PityFarmBysenS"))()
				
			

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