Basketball Legends script adds powerful shooting enhancements for easier scoring in fast 5v5 matches and pickup games. With Auto Green, players can improve shot timing automatically and make cleaner releases without needing perfect manual accuracy.
The script also supports extremely far shots and high contested shots, allowing you to score from longer distances and perform better even when defenders are close. These features are designed to make shooting more consistent, aggressive, and effective during every match.
๐ Functions:
Auto green, extremely far shots, high contesteds
AccessNO KEYCreated18.05.2026Updated18.05.2026DeveloperMax Green Hub
-- Basketball Legends - MAX Very Late/Early Green + Anti-Smother + Auto Guard (Scrollable GUI)
-- Mobile Friendly - No Hitbox Extender
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- Settings
local enabled = true
local antiSmother = true
local farShots = true
local maxVeryLateEarly = true
local autoGuardEnabled = true
local perfectValue = 1.30
-- ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LegendsMaxGreenHub"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 420)
mainFrame.Position = UDim2.new(0.5, -150, 0.1, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = true
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 14)
corner.Parent = mainFrame
-- Title Bar
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 45)
titleBar.BackgroundColor3 = Color3.fromRGB(0, 80, 220)
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 14)
titleCorner.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -90, 1, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "๐ MAX Green Hub"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.TextScaled = true
titleLabel.Font = Enum.Font.GothamBold
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 35, 0, 35)
closeBtn.Position = UDim2.new(1, -42, 0.5, -17.5)
closeBtn.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.TextScaled = true
closeBtn.Parent = titleBar
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 8)
closeCorner.Parent = closeBtn
-- Scrollable Area
local scrolling = Instance.new("ScrollingFrame")
scrolling.Size = UDim2.new(1, -20, 1, -70)
scrolling.Position = UDim2.new(0, 10, 0, 55)
scrolling.BackgroundTransparency = 1
scrolling.ScrollBarThickness = 8
scrolling.ScrollBarImageColor3 = Color3.fromRGB(0, 120, 255)
scrolling.Parent = mainFrame
local listLayout = Instance.new("UIListLayout")
listLayout.Padding = UDim.new(0, 10)
listLayout.SortOrder = Enum.SortOrder.LayoutOrder
listLayout.Parent = scrolling
-- Floating Toggle Button
local toggleUIButton = Instance.new("TextButton")
toggleUIButton.Size = UDim2.new(0, 130, 0, 50)
toggleUIButton.Position = UDim2.new(1, -150, 0, 30)
toggleUIButton.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
toggleUIButton.Text = "Toggle UI"
toggleUIButton.TextColor3 = Color3.new(1, 1, 1)
toggleUIButton.TextScaled = true
toggleUIButton.Font = Enum.Font.GothamBold
toggleUIButton.Parent = screenGui
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 12)
toggleCorner.Parent = toggleUIButton
-- Create Toggle Function
local function createToggle(txt, default, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 55)
btn.BackgroundColor3 = default and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(200, 0, 0)
btn.Text = txt .. ": " .. (default and "ON" or "OFF")
btn.TextColor3 = Color3.new(1, 1, 1)
btn.TextScaled = true
btn.Font = Enum.Font.GothamSemibold
btn.Parent = scrolling
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 10)
c.Parent = btn
btn.MouseButton1Click:Connect(function()
default = not default
btn.Text = txt .. ": " .. (default and "ON" or "OFF")
btn.BackgroundColor3 = default and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(200, 0, 0)
if callback then callback(default) end
end)
end
-- Toggles
createToggle("Main Auto Perfect", enabled, function(v) enabled = v end)
createToggle("Strong Anti-Smother", antiSmother, function(v) antiSmother = v end)
createToggle("Extremely Far Shots", farShots, function(v) farShots = v end)
createToggle("MAX Very Late & Very Early Green", maxVeryLateEarly, function(v) maxVeryLateEarly = v end)
createToggle("Auto Guard", autoGuardEnabled, function(v) autoGuardEnabled = v end)
-- Update Canvas Size
listLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
scrolling.CanvasSize = UDim2.new(0, 0, 0, listLayout.AbsoluteContentSize.Y + 30)
end)
-- Draggable Main Frame
local mainDragging = false
local mainDragStart, mainStartPos
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
mainDragging = true
mainDragStart = input.Position
mainStartPos = mainFrame.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if mainDragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - mainDragStart
mainFrame.Position = UDim2.new(mainStartPos.X.Scale, mainStartPos.X.Offset + delta.X,
mainStartPos.Y.Scale, mainStartPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
mainDragging = false
end
end)
-- Draggable Toggle Button
local toggleDragging = false
local toggleDragStart, toggleStartPos
toggleUIButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
toggleDragging = true
toggleDragStart = input.Position
toggleStartPos = toggleUIButton.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if toggleDragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - toggleDragStart
toggleUIButton.Position = UDim2.new(toggleStartPos.X.Scale, toggleStartPos.X.Offset + delta.X,
toggleStartPos.Y.Scale, toggleStartPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
toggleDragging = false
end
end)
-- Toggle Main GUI
local function toggleMainUI()
mainFrame.Visible = not mainFrame.Visible
end
closeBtn.MouseButton1Click:Connect(toggleMainUI)
toggleUIButton.MouseButton1Click:Connect(toggleMainUI)
-- ==================== MAX GREEN FORCING ====================
local function forcePerfectShot()
if not enabled then return end
-- Force meter bar
local pgui = player.PlayerGui
local visual = pgui:FindFirstChild("Visual") or pgui:FindFirstChildWhichIsA("ScreenGui")
if visual then
local shooting = visual:FindFirstChild("Shooting")
if shooting then
local bar = shooting:FindFirstChild("Bar") or shooting:FindFirstChild("Meter")
if bar and bar:IsA("Frame") then
bar.Size = UDim2.fromScale(1, 1)
TweenService:Create(bar, TweenInfo.new(0.005), {Size = UDim2.fromScale(1, 1)}):Play()
end
end
end
pcall(function()
local char = player.Character
if char then
for _, obj in pairs(char:GetDescendants()) do
local n = obj.Name:lower()
if n:find("contest") or n:find("smother") or n:find("shot") or n:find("meter")
or n:find("release") or n:find("range") or n:find("quality")
or n:find("perfect") or n:find("great") or n:find("late") or n:find("early") then
if obj:IsA("NumberValue") or obj:IsA("IntValue") or obj:IsA("FloatValue") then
obj.Value = perfectValue
elseif obj:IsA("BindableEvent") then
obj:Fire(perfectValue)
end
end
end
end
end)
end
RunService.Heartbeat:Connect(forcePerfectShot)
-- Strong burst on shoot tap (best for very late/early)
UserInputService.InputBegan:Connect(function(input)
if enabled and (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
for i = 1, 8 do
task.spawn(function()
task.wait(0.002 * i)
forcePerfectShot()
end)
end
end
end)
-- ==================== AUTO GUARD ====================
local guardConnection
local function startAutoGuard()
if guardConnection then guardConnection:Disconnect() end
guardConnection = RunService.Heartbeat:Connect(function()
if not autoGuardEnabled then return end
local myChar = player.Character
if not myChar or not myChar:FindFirstChild("HumanoidRootPart") then return end
local myRoot = myChar.HumanoidRootPart
local closest, minDist = nil, math.huge
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= player and plr.Character then
local root = plr.Character:FindFirstChild("HumanoidRootPart")
if root then
local hasBall = plr.Character:FindFirstChild("Basketball") or plr.Character:FindFirstChildWhichIsA("Tool")
if hasBall then
local dist = (myRoot.Position - root.Position).Magnitude
if dist < minDist and dist < 60 then
minDist = dist
closest = root
end
end
end
end
end
if closest then
local dir = (closest.Position - myRoot.Position).Unit
myRoot.CFrame = CFrame.lookAt(myRoot.Position, myRoot.Position + dir)
end
end)
end
startAutoGuard()
print("๐ MAX Green Scrollable Hub Loaded!")
print("Scroll up/down inside the menu on mobile.")
print("Use the blue 'Toggle UI' button to open/close.")
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