Functions: Autofarm, AutoHatch eggs, Auto Ramp
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)
Thank you for using our website
Your script:
if game:GetService("CoreGui"):FindFirstChild("BunnyNwy") then
game:GetService("CoreGui"):FindFirstChild("BunnyNwy"):Destroy()
end
repeat wait() until game:IsLoaded()
local Library = loadstring(game:HttpGet('https://pastebin.com/raw/p6wi2eGw'))()
local repo = 'https://raw.githubusercontent.com/bunnynwy/LinoriaLib/main/'
local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))()
local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))()
Library:SetWatermarkVisibility(false)
Library:SetWatermark("[ Muimi Hub ] Beta Version https://discord.gg/qvVjXgFsy3")
-- Game Start
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
print("Ativce AFK!")
-- Game Start
local win = Library:CreateWindow({
Title = 'Muimi Hub ( Skateman Simulator )',
Center = true,
AutoShow = true,
})
local Main = win:AddTab("Main")
Tabs = {}
Farm = Main:AddLeftGroupbox('Farm')
world = {}
for i,v in pairs(game:GetService("Workspace").Ramps:GetChildren()) do
table.insert(world,v.Name)
end
skateboard = {}
for i,v in pairs(game:GetService("Workspace").Skateboards:GetDescendants()) do
if v.Name:find("Board") or v.ClassName == "MeshPart" then
skateboard[v.Wheels.Value] = v.Name
end
end
sort_board = {}
for i,v in pairs(skateboard) do
table.insert(sort_board,i)
end
table.sort(sort_board,function(a,b) return a < b end)
real_board = {}
for i,v in pairs(sort_board) do
table.insert(real_board,skateboard[v])
end
Farm:AddDropdown('skateboardsw', {
Values = real_board,
Default = 1, -- number index of the value / string
Multi = false, -- true / false, allows multiple choices to be selected
Text = 'Select Skateboard',
Tooltip = 'This is a tooltip', -- Information shown when you hover over the textbox
})
Farm:AddToggle('AutoFarm', {
Text = 'Auto Farm',
Default = false, -- Default value (true / false)
Tooltip = 'Auto Farm', -- Information shown when you hover over the toggle
})
Toggles.AutoFarm:OnChanged(function()
_G.AutoFarm = Toggles.AutoFarm.Value
end)
world = {}
for i,v in pairs(game:GetService("Workspace").Ramps:GetChildren()) do
table.insert(world,v.Name)
end
Farm:AddDropdown('selectworld', {
Values = world,
Default = 1, -- number index of the value / string
Multi = false, -- true / false, allows multiple choices to be selected
Text = 'Select World',
Tooltip = 'This is a tooltip', -- Information shown when you hover over the textbox
})
Farm:AddToggle('AutoRamp', {
Text = 'Auto Ramp',
Default = false, -- Default value (true / false)
Tooltip = 'Auto Ramp', -- Information shown when you hover over the toggle
})
Toggles.AutoRamp:OnChanged(function()
_G.AutoRamp = Toggles.AutoRamp.Value
end)
spawn(function()
pcall(function()
while task.wait() do
if _G.AutoRamp then
if not game:GetService("Workspace").Skates[game.Players.LocalPlayer.Name.."Ramp"]:FindFirstChild("Skate") then
for i,v in pairs(game:GetService("Workspace").Ramps[Options.selectworld.Value]:GetChildren()) do
if v.Name:find("Ramp") then
if not v:FindFirstChildOfClass("StringValue") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PlayerPart.CFrame
fireproximityprompt(v.Attachment.Prompt)
end
end
end
end
end
end
end)
end)
spawn(function()
pcall(function()
while task.wait() do
if _G.AutoFarm then
if not game:GetService("Workspace").Skates[game.Players.LocalPlayer.Name]:FindFirstChild("Skate") then
for i,v in pairs(game:GetService("Workspace").Skateboards:GetDescendants()) do
if v.Name == Options.skateboardsw.Value then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame * CFrame.new(0,5,0)
fireproximityprompt(v.Prompt)
end
end
end
end
end
end)
end)
Egg = Main:AddRightGroupbox('Eggs')
Eggs = {}
for i,v in pairs(game:GetService("Workspace").Eggs:GetChildren()) do
if v.Name ~= "NIERUSZACBOZAJEBIE" then
table.insert(Eggs,v.Name)
end
end
Egg:AddDropdown('selectegg', {
Values = Eggs,
Default = 1, -- number index of the value / string
Multi = false, -- true / false, allows multiple choices to be selected
Text = 'Select Egg!',
Tooltip = 'This is a tooltip', -- Information shown when you hover over the textbox
})
Egg:AddButton("Hatch Egg x1",function()
local args = {
[1] = workspace.Eggs[Options.selectegg.Value],
[2] = 1
}
game:GetService("ReplicatedStorage").Pets.Events.HatchEgg:InvokeServer(unpack(args))
end)
Egg:AddButton("Hatch Egg x3",function()
local args = {
[1] = workspace.Eggs[Options.selectegg.Value],
[2] = 3
}
game:GetService("ReplicatedStorage").Pets.Events.HatchEgg:InvokeServer(unpack(args))
end)
Egg:AddToggle('AutoHatchx1', {
Text = 'Auto Hatch x1',
Default = false, -- Default value (true / false)
Tooltip = 'Auto Hatch x1', -- Information shown when you hover over the toggle
})
Toggles.AutoHatchx1:OnChanged(function()
_G.AutoHatchx1 = Toggles.AutoHatchx1.Value
end)
spawn(function()
pcall(function()
while task.wait() do
if _G.AutoHatchx1 then
local args = {
[1] = workspace.Eggs[Options.selectegg.Value],
[2] = 1
}
game:GetService("ReplicatedStorage").Pets.Events.HatchEgg:InvokeServer(unpack(args))
end
end
end)
end)
Egg:AddToggle('AutoHatchx3', {
Text = 'Auto Hatch x3',
Default = false, -- Default value (true / false)
Tooltip = 'Auto Hatch x3', -- Information shown when you hover over the toggle
})
Toggles.AutoHatchx3:OnChanged(function()
_G.AutoHatchx3 = Toggles.AutoHatchx3.Value
end)
spawn(function()
pcall(function()
while task.wait() do
if _G.AutoHatchx3 then
local args = {
[1] = workspace.Eggs[Options.selectegg.Value],
[2] = 3
}
game:GetService("ReplicatedStorage").Pets.Events.HatchEgg:InvokeServer(unpack(args))
end
end
end)
end)
Tabs["UI Settings"] = win:AddTab('UI Settings'),
Library:OnUnload(function()
print('Unloaded!')
Library.Unloaded = true
end)
local MenuGroup = Tabs['UI Settings']:AddLeftGroupbox('Menu')
MenuGroup:AddToggle('SetWatermarkVisibility', {
Text = 'Set Watermark Visibility',
Default = true, -- Default value (true / false)
Tooltip = 'SetWatermarkVisibility', -- Information shown when you hover over the toggle
})
Toggles.SetWatermarkVisibility:OnChanged(function()
Library:SetWatermarkVisibility(Toggles.SetWatermarkVisibility.Value)
end)
MenuGroup:AddButton('Unload', function() Library:Unload() end)
MenuGroup:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', { Default = 'RightControl', NoUI = true, Text = 'Menu keybind' })
Library.ToggleKeybind = Options.MenuKeybind
ThemeManager:SetLibrary(Library)
SaveManager:SetLibrary(Library)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({ 'MenuKeybind' })
ThemeManager:SetFolder('MuimiTheme')
SaveManager:SetFolder('MuimiHub/specific-game')
SaveManager:BuildConfigSection(Tabs['UI Settings'])
ThemeManager:ApplyToTab(Tabs['UI Settings'])