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Survive in the Facility Revamp script: Edit Weapon Stats

More Survive in the Facility Revamp Scripts code icon


Explore the depths of the facility in Survive in the Facility Revamp! Uncover what lurks within the halls, earn DNA points by exterminating creatures with abnormal natures, discover enemies with unique abilities, and locate new weapons to expand your arsenal. With the ability to edit weapon stats, you can customize your firepower for maximum efficiency, ensuring your survival against every threat.

Game link: Survive in the Facility Revamp

Table of Contents
    Lua
    
    local script = require(game:GetService("Players").LocalPlayer.Backpack.Deagle.Settings)
    
    script.Auto = true
    script.BurstEnabled = true
    script.CameraShakeEnabled = false
    script.Spread = 0
    script.ReloadTime = 0 
    script.DelayBeforeFiring = 0 
    script.DelayAfterFiring = 0
    script.SpreadReduction = 0 
    script.BurstShots = 10 
    script.Intensity = 0
    script.ReloadAnimationSpeed = 0
    
    
    
    -- module script here, feel free to test which ones work. damage and ammo do not work for whatever reason. 
    return {
        ["Auto"] = false,
        ["Explosive"] = false,
        ["ShotgunEnabled"] = false,
        ["ClipInReload"] = false,
        ["BurstEnabled"] = false,
        ["ChargeUpEnabled"] = false,
        ["MinigunEnabled"] = false,
        ["DualEnabled"] = false,
        ["DebuffEnabled"] = false,
        ["SniperScopeEnabled"] = false,
        ["MouseIconID"] = "316279304",
        ["MuzzleEffectName"] = "MuzzleEffect",
        ["HitEffectName"] = "HitEffect",
        ["HitSoundIDs"] = {
            186809061,
            186809249,
            186809250,
            186809252
        },
        ["IdleAnimationID"] = 18733232852,
        ["IdleAnimationSpeed"] = 1,
        ["ShootAnimationID"] = 78909972619524,
        ["ShootAnimationSpeed"] = 1,
        ["ReloadAnimationID"] = 134969043008424,
        ["ReloadAnimationSpeed"] = 1,
        ["ClipInAnimationID"] = nil,
        ["ClipInAniationSpeed"] = 1,
        ["BulletSpeed"] = 25,
        ["BulletSize"] = Vector3.new(0.25, 0.25, 100),
        ["BulletColor"] = Color3.fromRGB(252, 142, 78),
        ["BulletTransparency"] = 0.25,
        ["BulletMaterial"] = Enum.Material.Neon,
        ["BulletFadeTime"] = 1,
        ["BulletHoleSize"] = 0.4,
        ["Ammo"] = 8,
        ["Damage"] = 50,
        ["Firerate"] = 0.225,
        ["BulletsPerShot"] = 1,
        ["Spread"] = 0.5,
        ["ReloadTime"] = 4,
        ["ClipReloadTime"] = 0.5,
        ["ChargeUpTime"] = 1,
        ["DelayBeforeFiring"] = 1,
        ["DelayAfterFiring"] = 1,
        ["HeadshotDamageMultiplier"] = 1.5,
        ["KnockbackPower"] = 0,
        ["LifeStealAmount"] = 0,
        ["BurstShots"] = 3,
        ["BurstFirerate"] = 0.075,
        ["ExplosionRadius"] = 15,
        ["CameraShakeEnabled"] = true,
        ["Intensity"] = 1,
        ["SpreadReduction"] = 0.5,
        ["FOV"] = 50,
        ["ShakeReduction"] = 0.5,
        ["MouseSensitivity"] = 0.15
    }
    
      

    Script Features:

    • Edit Weapon Stats – Modifies weapon damage, fire rate, and other attributes.
    • Script developer: Slakeee


    How to use Survive in the Facility Revamp script?


    Important information:

    • All scripts are free.
    • All scripts are safe to use.
    • We do not have viruses or malware.

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