Functions: stats farm

Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)
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Your script:
_G.DMGTap = true -- trains damage, set to false when you want to turn it off
_G.HPTap = true -- trains health
_G.SPTap = true -- trains jump
_G.JPTap = true -- trains jump
_G.ARebirth = true -- auto rebirths when you can
spawn(function ()
while _G.DMGTap == true do
local args = {
[1] = {
[1] = "Add_DMG_Request"
}
}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
wait()
end
end)
spawn(function ()
while _G.HPTap == true do
local args = {
[1] = {
[1] = "Add_HP_Request"
}
}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
wait()
end
end)
spawn(function ()
while _G.SPTap == true do
local args = {
[1] = {
[1] = "Add_MS_Request"
}
}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
wait()
end
end)
spawn(function ()
while _G.JPTap == true do
local args = {
[1] = {
[1] = "Add_JP_Request"
}
}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
wait()
end
end)
spawn(function ()
while _G.ARebirth == true do
local args = {
[1] = {
[1] = "Rebirth_Request"
}
}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
wait()
end
end)