Functions: Kill all players

Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)
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Your script:
local Settings = {
DeathReason = "died uwu"; -- this isnt filterd either
Damage = 1000; --// (this can also be negative to add hp, or set it to 0/0 for godmode)
ExcludeLPlr = true;
}
local GetService = game.GetService
local FindFirstChild = game.FindFirstChild
local Players = GetService(game, "Players")
local Workspace = GetService(game, "Workspace")
local LocalPlayer = Players.LocalPlayer
local CommonPlayerScript = require(FindFirstChild(Workspace, "CommonPlayerScript"))
function GetPlayerRemotes(Target)
if Settings.ExcludeLPlr and Target == LocalPlayer then return end
local TargetCharacter = Target and Target.Character
local PlayerScript = TargetCharacter and FindFirstChild(TargetCharacter, "PlayerScript")
return FindFirstChild(PlayerScript, "DealDamage"), FindFirstChild(PlayerScript, "SetCauseOfDeath")
end
for _, Player in next, Players.GetPlayers(Players) do
local DealDamage, SetCauseOfDeath = GetPlayerRemotes(Player)
if DealDamage and SetCauseOfDeath then
SetCauseOfDeath:FireServer( Settings.DeathReason );
DealDamage:FireServer(Settings.Damage, CommonPlayerScript.makeGauss(Player.Name))
end
end