www.roblox-scripter.com

Сontent continues after AD

Gun Game script – (Autofarm)

Functions: AutoFarm

Script developer: infamous scammer
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)

Thank you for using our website
Your script:

				
					local i = false
local ToggleKey = Enum.KeyCode.Semicolon --https://developer.roblox.com/en-us/api-reference/enum/KeyCode
--must hit togglekey to start
local length = 100000 --number of studs between you and other players to hit them (keep it at this to kill all)

game:GetService("ReplicatedStorage").Remotes.Died:Destroy()
game:GetService("Workspace").Interactives.Water:Destroy()
getgenv().toggle = false
function killaura(character)
   spawn(function()
       local namee = character.Name
       while task.wait(0.1) do
           if toggle == true then
               if game.Players.LocalPlayer.Character then
                   if character then
                       if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and character:FindFirstChild("HumanoidRootPart") then
                           if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).Magnitude < length then
                               local num = 0
                               if not _G.current then
                                   _G.current = character
                                   timer = tick()
                                   while task.wait(0.035) do
                                       if (tick() - timer)/1000 > 5 then
                                           break
                                       end
                                       if _G.current ~= character then
                                           break
                                       end
                                       if workspace:FindFirstChild(character.Name.."Shield") then
                                           workspace:FindFirstChild(character.Name.."Shield"):Destroy()
                                       end
                                       if not toggle then
                                           break
                                       end
                                       if not game.Players:GetPlayerFromCharacter(character) then
                                           break
                                       elseif not game.Players:GetPlayerFromCharacter(character).Parent then
                                           break
                                       end
                                       if game.Players:GetPlayerFromCharacter(character).SafeZone.Value then
                                           break
                                       end
                                       if character.Humanoid.Health > 0 then
                                           num = num + 1
                                           local a,b,c = math.random(-500, 500)/100,0,math.random(-500, 500)/100
                                           game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.lookAt(character.HumanoidRootPart.Position + Vector3.new(a,b,c), character.HumanoidRootPart.Position)
                                           game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = character.HumanoidRootPart.Velocity
                                           if i then
                                               i = false
                                               game:GetService("ReplicatedStorage").Remotes.Hit:FireServer("Right Arm")
                                           else
                                               i = true
                                               game:GetService("ReplicatedStorage").Remotes.Hit:FireServer("Left Arm")
                                           end
                                       else
                                           break
                                       end
                                   end
                                   if _G.current == character then
                                       _G.current = nil
                                   end
                               end
                           end
                       end
                   else
                       repeat task.wait(1) until game.Players[namee].Character
                       task.wait(0.05)
                       killaura(game.Players[namee].Character)
                   end
               end
           else
               repeat task.wait(0.1) until toggle
           end
       end
   end)
end
for i, v in pairs(game.Players:GetChildren()) do
   if v ~= game.Players.LocalPlayer then
       task.wait(0.1347523)
       killaura(v.Character)
       v.CharacterAdded:Connect(function()
           task.wait(0.05)
           killaura(v.Character)
       end)
   end
end
game.Players.ChildAdded:Connect(function(v)
   killaura(v.Character)
   v.CharacterAdded:Connect(function()
       task.wait(0.05)
       killaura(v.Character)
   end)
end)
game:GetService("UserInputService").InputBegan:Connect(function(inp)
   if inp.KeyCode == ToggleKey then
       if getgenv().toggle then
           getgenv().toggle = false
       else
           getgenv().toggle = true
       end
   end
end)
while task.wait() do
   if not _G.current and toggle then
       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(0, 1000, 0))
   end
end
				
			
Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments

Recent posts: